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Arty's Foreward:
At Historicon in 1995 a friend challenged me to design a historical miniatures wargame that lacked two features present in most rulesets: rulers and fixed game turns. The result is Crossfire - a fast-paced simulation of shifting tactical initiative, where the action unfolds like a film highlighting the critical events of a battle. Crossfire offers the player dozens of critical decisions to make every game, and each one may decide the battle.
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Crossfire Review
Tactical Advice
Identifying Units
Tips for the Novice

 

Crossfire is a set of innovative Wargaming Rules that delivers high-intensity action for miniatures gamers without the inconvenience of rulers or fixed turns. They are one of the first rule sets to use a genuine "variable length bound" that is not artificially contrived. This means there is no set amount of activity that can occur in a players “turn”, nor is there any limit on how often a player can “have a turn”. The result reproduces real life experiences and greatly adds to the ‘fog of war’ effect.

Another innovative feature is the lack of measurements - that’s right, you don’t need a ruler to play Crossfire! Turns are a combination of impulse (you just keep doing things until stopped by something or someone) and modular (an individual move ends whenever you enter a new object or terrain feature). Again this works well with the "variable length bound" concept and creates a real-life like ebb and flow of company and battalion level combat.

As with all Arty Conliffe rule's there is plenty of opportunity to tweak, and be innovative, by adding your own house rules! Once you play Crossfire you may never want to go back to fixed turns and measured moves again!

Crossfire has it's own Yahoo! discussion group, which you can join by visiting the group's homepage, or by sending an email. Welcome to the world of Crossfire!

For more support and discussion of Crossfire we do strongly encourage you to join the Yahoo! Crossfire Group (you can just send an email to subscribe).

Crossfire New Edition or Reprint:

February 2010 - Arty committed in mid-2009 to start work on a new edition of Crossfire in the near future providing he believes their is sufficient justification for it (as opposed to just a reprint of the existing rule book) - at this stage it is not envisaged this will have any major changes to the basic rules mechanics or system. To give players an indication of what the future holds the new edition should tidy up peripheral areas, for example such as Vehicle Actions & AT Fire; consistency in the scale of representation (e.g. a Gun or Vehicle will probably be deemed to always model 1 real gun or vehicle unlike the current edition, and a normal Squad or Weapons Stand will always represent a Squad/Section of 6-10 men or 2-3 Support Weapons such as Mortars or HMGs); and so on. Arty is also hoping to look at how Crossfire works for Multi-Player games; and whether the command & control system & related rules can be improved in anyway (without detracting from current playability), and so on. Crossfire is a very robust system and as a result no major changes are planned to the underlying logic. It had been hoped to have determined if a V2 was viable and be ready to publish by the start of 2010 but due to other projects and commitments for Arty and his team that was not realistically achievable. It is now most likely that when a new edition proceeds it will be published sometime in 2011, probably in the second half of the year. If the new edition doesn't proceed in the near future however a reprint of the existing edition may occur sometime in the foreseeable future to ensure supply of the rules. Regardless the existing edition is envisaged to remain compatible with any newer edition for the core rules, so players with the existing edition should be able to play any players with a potential newer edition in the future with a minimum of fuss.

Note that stocks of the existing edition are low but are still available through certain distributors. If you have difficulty locating a copy please be sure to ask on the Yahoo! Crossfire Group where the members regularly identify which distributors have stock. The best source in the US is currently On Military Matters or Warweb who both consistently have stock. And of course alternately you can always keep an eye on EBay or similar sites for second hand copies.

 

06 April 2009
Arty Conliffe announces plans to do Crossfire II but no definite publishing date available yet.

05 April 2009
World Crossfire Day a huge success.

28 March 2009
Minor updates to correct a couple of errors on the 'Race for the Reichstag' page.

02 March 2009
World Crossfire Day announced!

 

 

  

"CROSSFIRE is a unique set of rules for World War II company level wargaming written by Arty Conliffe and published by Quantum Printing in 1996. On this website you will find lists of CROSSFIRE websites, FAQ links, hints & strategies, as well as information regarding CROSSFIRE products such as the supplement book 'Hit The Dirt'."

The CROSSFIRE Pages are edited and maintained by John Moher. CROSSFIRE is © 1996 Arty Conliffe.

 

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World Crossfire Day 2009 was a big success: Read More at Wargaming.info and Lloydian Aspects.

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The CROSSFIRE Website is edited and maintained by John Moher.  Additional contributions were made by John Kovalic, Luca Fazio, and William Scarvie III. CROSSFIRE is © 1996 Arty Conliffe. The contents of these pages are © 1996-2009 John Moher, Arty Conliffe, Rob Wolsky, Bill Rutherford, and/or the appropriate Authors and Contributors.