Crossfire
is a set of innovative Wargaming Rules that delivers
high-intensity action for miniatures gamers without the
inconvenience of rulers or fixed turns. They are one of the first
rule sets to use a genuine "variable length bound" that is not
artificially contrived. This means there is no set amount of
activity that can occur in a players “turn”, nor is there any
limit on how often a player can “have a turn”. The result
reproduces real life experiences and greatly adds to the ‘fog of
war’ effect.

Another innovative feature is the lack of measurements - that’s
right, you don’t need a ruler to play Crossfire! Turns are a
combination of impulse (you just keep doing things until stopped by
something or someone) and modular (an individual move ends whenever you enter
a new object or terrain feature). Again this works well with the
"variable length bound" concept and creates a real-life
like ebb and flow of
company and battalion level combat.
As with all Arty Conliffe rule's there
is plenty of opportunity to tweak, and be innovative, by adding
your own house rules! Once you play Crossfire you may never want
to go back to fixed turns and measured moves again!
Crossfire has it's own Yahoo! discussion
group, which you can join by visiting the group's
homepage, or by sending an
email. Welcome to the world of Crossfire!
Crossfire should be available from your local
wargaming model & hobby distributor; otherwise you can obtain a copy
from WARGAMES
(Triadelphia, West Virginia, U.S.A.).
For more support and discussion of Crossfire
join the
Yahoo! Crossfire Group (or send an
email to subscribe).